In interactive installations, the body, space, images, time and devices combined with the experience of the journey are what allow and give a structural basis to the creation of installations, there the user, the space of the work, the videos, images-animations, sound plasticity as a generator of environments and the personal experience of the person who walks through the work; This is why a project of this type does not contemplate the viewer but rather the inter-actor. The role of the person who walks through the installation is not based on contemplation, it is based on visual and sound recognition enhanced by the physical and perceptual commitment required when inhabiting the space, since without the actions of the interactor, the piece is in a state of incubation, of waiting, incapable of manifesting itself in the form for which it was created. This workshop seeks to provide both a conceptual and practical introduction to these issues, providing both questions and authors and techniques that will help participants to recreate an ontology about the creation of interactive installations.



